DETAILED CHARACTER COMPENDIUM BY NOVELS


THE REFUSAL CHARACTER COMPENDIUM
MAIN CHARACTERS
1. Una — The protagonist; a young woman raised in an underground cave who is captured, subjected to the Stadium’s Ordeals, escapes through the tunnels, survives RESO’s underground city, and ultimately walks the highways alone.
2. Prester John — The primary antagonist; the charismatic, calculating ruler of the Olympic Stadium who serves as the Hive’s human instrument and prophet.
3. Bishop — A morally compromised Stadium operative who becomes Una’s ambiguous protector and guide, ultimately sacrificing himself to the Acedian in the Beaudry tunnels.
4. The Confessor — Prester John’s intelligence officer and psychological analyst who reclassifies Una from candidate to subject.
5. The Hive — The vast, ancient fungal-neural collective organism living beneath the Stadium; functions as a distributed antagonist and narrator of its own interlude.
SUPPORTING CHARACTERS
6. Joel — Una’s father; a careful, methodical survivalist who taught her to read the land and fight; found dead in the park at the story’s opening.
7. Nukilik — A tough, pragmatic female prisoner who survives the Ordeals alongside Una, ultimately accepts Beatification and Canonization, and remains in the Tier of the Honored.
8. Vulani — A former soldier and fellow prisoner who survives multiple Ordeals with Una; killed by Enforcers in the Ordeal of Wrath after his spine is broken.
9. Konda — A field medic and fellow prisoner with acute perceptual sensitivity; killed by an Enforcer in the Ordeal of Violence.
10. Werhu — An elderly former Archivist and fellow prisoner; dies in the Ordeal of Avarice when he reaches for the Regula and is pulled into the pit.
11. Dax — RESO’s lead operative who processes Una upon her arrival in the West, assigns her labor tasks, and ultimately witnesses the system’s decline; delivers the interlude “Dax.”
12. Jessy (Jessika) — A young, red-haired woman in the Cathedral who sells flowers from a folding table; drowned in the flood Una helped trigger.
13. Vance — An informal leader among the Warriors of the Last Days who organizes the survivors into a structured group; ultimately forces Una out when she refuses to conform.
14. Andy — A quiet, observant survivor who appears in the Outskirts interlude and again at the Sump; witnesses Una’s departure.
MINOR CHARACTERS
15. Lieutenant Samuel Riker — A military officer who turns the launch key in the Prologue, triggering the apocalyptic missile strike.
16. Major Elias Thorne — Riker’s superior officer who gives the countdown and turns his key alongside Riker in the Prologue.
17. Una’s Mother — Referenced in flashback and dream; a warm, resourceful woman who guided Una toward the Cave during the initial catastrophe.
18. The Venerable (Skeletal Doctor) — The tall, ecstatic medical figure who administers the Analeptic Grace to Werhu and oversees the Room of the Venerables.
19. Mireille — A mother among the Warriors who carries a child and chooses the security of Vance’s structured group over Una’s open path.
20. Zaelle — A yellow-skinned worker in RESO’s filtration corridors who teaches Una to read the system’s vibrations and survive its unpredictable corrections.
21. The Grafter (Unnamed Janitor) — A patchwork-skinned maintenance worker in the Wing of the Broken who makes brief, wordless eye contact with Una.
22. Elias (Logistics Clerk) — An unnamed logistics clerk in the “Acceptable Losses” interlude whose sister lives in the dormitories threatened by the failing Filtration Array. (Note: shares a first name with Major Thorne; treated as a separate character.)
23. Mirela (Maintenance Technician) — A technician in the “Acceptable Losses” interlude who executes a perfect repair and is killed by a correctional flush she cannot escape.
24. The Medic (Triage Without Categories) — An unnamed medic in the “Acceptable Losses” interlude who cannot treat an unclassified dying woman because the system locks the dispensers.
25. The Trog Elder (Papineau) — An unnamed, emaciated man at the Papineau station who speaks for the Trogs and warns Una and Bishop about the Abyss and the Acedian.
26. The Old Man at the Protest Line — An unnamed exhausted man in the “Protest of the Exhausted” vignette who quietly asks whether the line ever clears.
27. The Flower-Table Auditor — An unnamed RESO Auditor who approaches Jessy’s unauthorized flower table, fails to find a form field for it, and walks away without logging a correction.
TOTAL CHARACTER COUNT: 27

THE EXODUS CHARACTER COMPENDIUM
MAIN CHARACTERS
1. Andy
Protagonist — a survivor from the Sump who becomes the de facto leader of the exodus group, driven by a moral commitment to the living.
2. Renée
Andy’s closest companion and the group’s intuitive ground-reader, whose psychic burnout after the factory Glower encounter reduces her to a hollow, unresponsive state.
3. Luc Bédard
Pragmatic, heavy-bodied survivor who takes early leadership of the group on the road, ultimately consumed by liquefaction in a false-ground basin.
4. Mireille
A mother carrying her sick child Thomas through the exodus, who ultimately charges a Glower in the cement factory and falls into the dust-ignition shaft.
5. Maurice
A calculating, systems-minded survivor who integrates himself into every group he joins, ultimately becoming a voice for Francon’s maintenance doctrine and the Stadium’s logic.
SUPPORTING CHARACTERS
6. Cécile
Francon’s pragmatic co-leader, who enforces the quarry’s maintenance rituals and articulates its survival philosophy with unsentimental clarity.
7. Marcel
Francon’s operational leader — assigns labor, leads the sturgeon hunt, and enforces the village’s rules with flat authority.
8. Émile
A teenager native to Francon who serves as a guide and introducer for newcomers, unofficially bridging outsiders and the village’s systems.
9. Thomas (Tiny Tom)
Mireille’s infant or very young child, gravely ill throughout the journey; taken by the crawfish in the Décarie crossing; serves as the inadvertent price of passage.
MINOR CHARACTERS
10. The Injured Woman
A member of the exodus group who sprains or breaks her ankle on the broken road and is left behind in the heat-pocket compression section; unnamed.
11. The Broad Man
An unnamed survivor in the exodus group who repeatedly and vocally challenges Andy’s decisions to carry Thomas and slow the group.
12. The Quiet Woman (Net-Mender)
An unnamed Francon resident who uses the word “honor” to describe the village’s maintenance ritual; speaks to Andy near the lake.
13. The Quiet Hands (Unnamed Younger Man)
An unnamed member of Andy’s group who escapes Francon with Andy; characterized throughout by watching people’s hands rather than their faces.
14. The Limp Man
An unnamed survivor in Andy’s group who is injured during the lightning basin crossing and becomes a voice for staying in Francon.
15. The Narrow-Shoulders Woman
An unnamed woman in Andy’s group, emotionally reactive but ultimately compliant with Francon’s logic.
16. The Older Man (Francon Volunteer)
An unnamed Francon resident who volunteers for the “honor” position — the maintenance ritual — and is led into the fissure.
17. The Prester John / Stadium Speaker
The unnamed convoy leader who addresses the procession at the halt, delivering procedural doctrine; associated with the Stadium and its cross-marked flag.
18. The Man with the Greasy Hands
An unnamed Francon resident at the evening meal who matter-of-factly identifies the Stadium’s banner tactics; a minor informational voice.
19. The Thin Sharp-Eyed Man
An unnamed member of Andy’s exodus group, noted for his nod of approval when Andy speaks with precision; minor presence.
TOTAL CHARACTER COUNT: 19

THE DRIFT CHARACTER COMPENDIUM
MAIN CHARACTERS
1. Una
Protagonist — a solitary walker drifting westward through a post-collapse landscape, resistant to the Hive’s psychic pressure and incapable of being aligned by it.
2. Andy
Recurring presence — a figure from Una’s past who reappears at the end of the novel near the Stadium, having survived captivity or displacement at Francon.
SUPPORTING CHARACTERS
3. Helen
Head of the listening site near Senneville — a pragmatic scientist who maintains weather-radar instruments to track pressure anomalies and eventually sacrifices herself to keep the instruments running during the collapse of Senneville.
4. Margaret
De facto leader of Senneville — a controlled, calculating woman who administers the village’s stillness doctrine and ultimately oversees the community’s dissolution.
5. Cal
Margaret’s enforcer and logistics manager at Senneville — a methodical, maintenance-obsessed man who controls water distribution and perimeter discipline.
6. Dan
Young technician at the listening site who follows Una into the field, accompanies her to the tower and the arboretum, and is killed by territorial Gallus birds at Cap Saint-Jacques.
7. Renée
A captive transported in a wagon out of Francon — described as “the woman who didn’t speak” and “the Burnout” — she escapes during Una’s disruption of the convoy but does not follow Una.
MINOR CHARACTERS
8. The Drifter Woman (unnamed)
Leader-figure among a group of Drifters encountered on the road — pragmatic, watchful, and the first to speak to Una.
9. The Drifter Girl (unnamed)
A sharp-eyed girl of about sixteen among the Drifters who perceives the atmospheric pressure anomalies and tries to discuss them openly.
10. The Drifter Man (unnamed)
A man in the Drifters’ camp who speaks briefly to Una about their departure plans.
11. The Man at Senneville’s Center (unnamed)
The first villager who approaches Una on her arrival in Senneville — middle-aged, clean, and composed, he offers food and orientation without warmth.
12. Margaret’s Dining Companion (the child on the stoop) (unnamed)
A child seen on a stoop in Senneville erasing his drawings when Una passes — a brief environmental detail character.
13. The Older Woman at the Pressure Chart Table (unnamed)
A white-haired woman with weathered skin who works with Helen’s pressure charts at the open-air table in Senneville — described as holding a pencil like a weapon.
14. The Toller Leader (unnamed)
The man who administers the toll at Highway 15’s funnel — calm, procedural, and dangerous in a transactional rather than violent way.
15. The Young Toller (unnamed)
A younger figure posted on the overpass above the Toller funnel — less experienced, his unease is evident in the interlude following Una’s passage.
16. The Francophone Fence-Sitter (unnamed)
A man at the park fence in the Fence-Sitters sequence whose only contribution is the repeated phrase “Ptêtre ben que oui. Ptêtre ben que non.” — he becomes a structural character representing collective indecision.
17. The Fence-Sitter Woman with Square Stitches (unnamed)
A woman on the park fence who speaks briefly to Una — composed, patched jacket, described by her careful mending.
18. The Scarfed Fence-Sitter (unnamed)
A man on the fence with a grey scarf and impeccable posture — speaks in short, precise sentences.
19. The Boy with Wrapped Hands (unnamed)
A teenager on the park fence whose grip tightens when Una asks about the missing — a minor emotional register character.
20. Marcel
A survivor at Francon who narrates the interlude documenting the quarry’s “correction” — dry, administrative in tone, and morally detached.
21. The Tall One (unnamed)
A captive referenced in overheard conversation at Francon — described as having made it through “front half” without resisting; not directly seen by Una.
TOTAL CHARACTER COUNT: 21

THE SPARK CHARACTER COMPENDIUM
MAIN CHARACTERS COMPENDIUM
1. Una — A former systems engineer or infrastructure specialist who traveled north after leaving a previous project, now infiltrating the Stadium to destroy the Hive and end the Pressure.
2. Andy — A survivor from the Sump whose partner Renée was taken by the Stadium’s Glowers; driven by grief and the need to find her.
3. Prester John — The enigmatic ruler of the Stadium, a man who bonded with the Hive and used it to build a system of control through the Pressure.
4. Vance — A calculating resistance leader who orchestrates the uprising against the Stadium through narrative, myth-making, and strategic alliance.
5. Patch — A Grafter maintenance worker inside the Stadium who guides Una and Andy through its corridors; born of the Incubarium, covered in mismatched grafted skin.
SUPPORTING CHARACTERS
6. Renée — Andy’s partner, a Burnout held in the Stadium’s Row; her mind was destroyed by the Glowers during a Glastorm.
7. Nukilik — A woman encountered in the Incubarium who confronts Una; pregnant, she has chosen to remain within the Stadium’s system.
8. The Ember (unnamed) — A Stadium insider who selects Patch for the covert mission; referred to only by function and role.
MINOR CHARACTERS
9. Joel — Una’s deceased father, referenced briefly in her memory; a woodworker whose hands and philosophy she recalls.
10. The Guard Captain at Place des Arts — The female officer who oversees the public execution at Place des Arts.
11. The Worker Beneath the Platform — The masked maintenance worker who scrubs blood from the plaza after the execution.
12. The Concession Workers / Embers at the Cafeteria — A small group of Stadium cafeteria workers who reveal themselves as Embers and mock Patch while serving Una and Andy.
13. The Carver Woman — The unnamed leader of the Carvers who negotiates the deal with Vance.
14. The Carver Man with the Scar — A notable Carver who participates in the negotiation scene with Vance.
15. The Man Who Shouted “Prester John’s Fault” — An unnamed crowd member at the execution who briefly cries out before disappearing.
16. The Injured Worker (Corridor Collapse) — The unnamed worker whose leg is broken during the routing failure caused by Patch’s priority deviation.
17. The Woman with the Pressure Spike (Corridor) — An unnamed woman Andy attempts to help in a Stadium corridor who is suffering a medical crisis.
18. The Two Workers in the Lab (Bio-Transfer) — Unnamed workers briefly observed in the Incubarium corridor carrying a hose.
19. The Carver Woman Who Collects Vance’s Body — The unnamed Carver operative who arrives after Vance’s death to collect her due.
TOTAL CHARACTER COUNT: 19
Character Compendium: What It Is and Why It Matters
A character compendium is a structured reference that gathers detailed information about the characters within a novel or series. A compendium typically includes profiles of major and supporting figures, outlining roles, relationships, motivations, key actions, and evolution across the narrative. Depending on the scope, the compendium may also document affiliations, timelines, and connections between characters.
A compendium primary function is clarity. In works with layered plots or large casts, a compendium helps readers track who is who, how individuals are connected, and why their actions matter. This reduces confusion and allows readers to engage more deeply with the story without losing continuity.
For educators and book clubs, a character compendium becomes a practical tool for analysis and discussion. The compendium supports close reading by making it easier to examine character arcs, thematic roles, and interpersonal dynamics. It can also serve as a reference when comparing different parts of a series or revisiting earlier developments.
For publishers, media, and partners, a compendium provides a concise way to understand the narrative ecosystem. Character summaries can be used in promotional materials, adaptations, or editorial planning without requiring full immersion in the text.
In essence, a character compendium organizes complexity. It transforms a network of characters into a clear, accessible structure that supports both comprehension and deeper interpretation.
© Copyright 2026 WARRIORS OF THE LAST DAYS All rights reserved Privacy Policy


Stéphane Roy is a lifelong reader and writer with a deep love for science fiction, apocalyptic worlds, and tightly constructed mysteries. This is his first novel. He lives in the Yukon with his dog and his aquarium, where long winters, silence, and wide, sometimes glowing, skies leave plenty of room for imagining the end of the world, and what might come after it. He is also waiting, with cautious optimism, for the aliens to finally reveal themselves and straighten us all out.